Showing posts with label utility. Show all posts
Showing posts with label utility. Show all posts
In the comments section a couple of days ago, Xeppe asked me about the trinkets I use, since I noted that I tend to swap them out depending on fight. I've been wanting to make a gigantic trinkets post since the beginning of this blog and I just never got around to it. This is me still not getting around to it.
I will, however, list out the trinkets I carry with me everywhere, and talk about them a bit.
I absolutely love trinkets. I know that most people tend to stick two trinkets in their character screen that have the best ranking on the Ultimate Trinket List and forget about them, but not me. So many trinkets are unique and whimsical in their usage that I prefer to mix them up and try them out in different scenarios.
Once upon a time, I hated using trinkets with a "use" effect, because I am truly terrible at remembering to actually use them enough to make them worth it. Then Paolo walked into my life and taught me to bind my trinkets to my most commonly used heals, and I felt the warmth of a whole new world opening up to me.
Having multiple trinkets allows me to customize my gear for a specific fight, or a specific strategy. Nowadays, since we've been running ICC with the buff, I haven't been playing around with my trinkets nearly as much, simply because everyone's health pool is larger and my heals are so much more powerful that it's pretty much a moot point. But back when the fights were fresh and new and challenging and there was actually the chance I would run out of mana or not heal fast or big enough, my trinkets got a lot more use.
Case in point: When we were learning the Blood Prince Council fight, we tried a lot of crazy strategies. At one point we even tried using three tanks just to try and get some of the mechanics down. With three tanks, not only did the fight go on for a very long time, but we also lost our source of replenishment since our ret pally switched to his tanking spec. I guarantee you I got a lot of use out of my trinkets during those attempts, because it was the first time in a long time where I used every mana return ability I had and still my blue bar went empty.
So, here's a list of the trinkets I keep on me at all times for healing:
A lot of these trinkets share certain aspects in common, and depending on your Priest spec, they may be more annoying than useful.
If you make good use of your trinkets, they can really help you in "edge" encounters - this could mean heroic fights, or fights where you feel your gear is not really up to par, or where you are missing essential buffs (i.e. Replenishment). Trinkets give you the ability to tailor yourself to a fight or to a group makeup - use them wisely and with lots of thought.
When it comes to bindings (Clique is fantastic for this by the way), here are some tips to help you better organize trinket swapping:
Perhaps I'd keep my lower slot for mana trinkets, such as Sliver of Pure Ice which has a use effect, or in another fight Purified Lunar Dust, which does NOT have a use effect. I bind the use of that trinket slot to Prayer of Mending, and then throw in a suppression to my macro so that I don't constantly have to hear about how that item isn't ready yet when Sliver of Pure Ice is on cooldown. Or, for that matter, due to the fact that there is no use effect for Purified Lunar Dust.
Copied and Pasted directly from Wowwiki article on macros:
I should note that I am pretty much useless at macros, so I may be incorrect on some of my assumptions here. I know there are lots of folks who are much better at Macroing than myself, so if you see any errors, please correct me in the comments, and I will change this. Some of the things I've recommended are things I've been thinking about doing myself but haven't yet done, so if you have problems with it, again, please let me know so I can make the relevant changes. People who help me correct my stupid mistakes in comments are my heroes.
I will, however, list out the trinkets I carry with me everywhere, and talk about them a bit.
I absolutely love trinkets. I know that most people tend to stick two trinkets in their character screen that have the best ranking on the Ultimate Trinket List and forget about them, but not me. So many trinkets are unique and whimsical in their usage that I prefer to mix them up and try them out in different scenarios.
Once upon a time, I hated using trinkets with a "use" effect, because I am truly terrible at remembering to actually use them enough to make them worth it. Then Paolo walked into my life and taught me to bind my trinkets to my most commonly used heals, and I felt the warmth of a whole new world opening up to me.
Having multiple trinkets allows me to customize my gear for a specific fight, or a specific strategy. Nowadays, since we've been running ICC with the buff, I haven't been playing around with my trinkets nearly as much, simply because everyone's health pool is larger and my heals are so much more powerful that it's pretty much a moot point. But back when the fights were fresh and new and challenging and there was actually the chance I would run out of mana or not heal fast or big enough, my trinkets got a lot more use.
Case in point: When we were learning the Blood Prince Council fight, we tried a lot of crazy strategies. At one point we even tried using three tanks just to try and get some of the mechanics down. With three tanks, not only did the fight go on for a very long time, but we also lost our source of replenishment since our ret pally switched to his tanking spec. I guarantee you I got a lot of use out of my trinkets during those attempts, because it was the first time in a long time where I used every mana return ability I had and still my blue bar went empty.
So, here's a list of the trinkets I keep on me at all times for healing:
- Ephemeral Snowflake - This trinket is summarily hated by theorycrafting priests all over the internetz. If you run the numbers, that 11 mana per heal is not very impressive. Maybe it's great for druids with their constantly ticking HoTs, but for a Disc priest who runs with a Druid and therefore never even bothers with Renew, it's pretty lackluster. However, I like the 20 second haste buff on fights where I will be spam healing the tank (i.e. Festergut). Truthfully, this is also one of my higher iLvl trinkets, so when I want to log out with my highest score possible on WoW-heroes (so that I can preen proudly at my toon), I equip this. Mostly just to give Paolo a heart attack though.
- Talisman of Resurgence - I carry this trinket around mostly for my shadow set actually. But for disc, the Intellect on it is very nice, especially for fights where I will be bubbling a lot and I want a higher return of mana due to Rapture. The spellpower proc also means that my bubbles will be bigger when the trinket is used, however, see below for why I rarely use this trinket on my Disc set out of pure annoyance. To be totally honest, I don't find much use for this when healing.
- Je'Tze's Bell - Of course I carry this with me all the time. I had to have this trinket, and saved up a long time to buy it on the AH. Hello, my name is Jessabelle. Now, all that aside, this is a good default trinket if you have nothing similar that does a better job. It has a solid full-time spellpower boost (so no problems with overlapping bubbles), and the mana regen occurs often enough in the background to give me around 30 mp5. I don't use this trinket very often anymore due to the fact that I have better ones, but I refuse to DE it, and I carry it around because IT'S MY DAMN BELL.
- Ancient Pickled Egg - This is actually the same thing as The Egg of Mortal Essence which you can get with badges (this is something I picked up from Coren Direbrew). It cannot be DEd either, so it sits in my bags making everything smelly for the most part. I like the solid spellpower boost which is always a good option when there is no need for anything particularly special for certain fights. I will occasionally use this trinket when I have absolutely no mana concerns in a fight. Because there is no "use" ability, it's pretty much equip and forget. The haste proc is nice, but since it is a proc, and not a use effect, and therefore I cannot bind it to a spell I cast when I need the haste and therefore direct its use, I don't equip this trinket for any fights that would give me a particular challenge.
- Majestic Dragon Figurine - This is one of my favorite trinkets, though I haven't used it at all in ICC, since I'm running Disc. I love this trinket for Holy, and even use it on occasion when I'm running around in Shadow. When I use this trinket as Holy, I always keep an eye on how many stacks of the buff I have, and I always try to maintain my 10 stack. It gives me a nice little 25 spellpower boost (around 30 with kings) as well as some good solid mana regen. And I find it fun, and a nice little challenge to keep it fully stacked. I like fun trinkets.
- Spark of Hope - I was really lucky to get this trinket, and it is a very good one, especially for Holy Priests. Love that spirit, always! It's still good, even for a Disc Priest, even though we don't get nearly as much use out of Spirit. Fights that have wonky mana debuffs are perfect for this trinket. The best example I can think of is Vezax, but if you ever run into a fight where there is some form of mana burn, this is great for that fight too (such as those nasty mana burn spots on the ground in Valithria). When no amount of mana regen is regenning fast enough, the absolute reduction of mana cost for your abilities is always a great thing.
- Sliver of Pure Ice - That spellpower is delicious. There are two ways to use this trinket. You could use it as a second mana pot - put it right next to your mana pot button, or make some kind of macro that will attempt to use this first, and if it is on cooldown, use a mana pot (I'm terrible with macros, so if someone knows specifically how to write that up, I'd appreciate it). Or, you can do what I do, and simply bind it to a spell you use quite often (I use it with Prayer of Mending). Use it when you come back from a battle rez. Use it when you oopsed into the mana burn spot in Dreamwalker. Or, if you prefer to get maximum usage out of it, even if not always at the best time (and therefore consider it more of a background mana regen device), bind it to a spell.
- Purified Lunar Dust - This is essentially an upgrade to Je'Tze's Bell. For maximum standard spellpower and regen increase, I will on occasion equip them both. Unlike my bell, however, you can purchase this one with 60 frost badges.
A lot of these trinkets share certain aspects in common, and depending on your Priest spec, they may be more annoying than useful.
- Use effect that increases spellpower: I'm sure lots of people love this, and for Disc priests, spellpower is king. However, I personally hate spellpower procs, due to the bubble breakdown I've mentioned before. There is nothing more annoying to me than trying to put a fresh bubble on someone, and being told that I can't because a "more powerful spell" is in effect - even though usually that is blatantly untrue. Theorycrafting wise, these are probably still best, but personally, if the fight is a stressful one, this can set me off into a very undisciplined rage, if you catch my drift. Therefore, if you're disc, you probably don't want to bind the use ability to a spell you use a lot if you will get as frustrated as I do. Bind it to a spell you use when you need a burst of throughput, such as Pain Suppression, or Power Infusion. For Holy, anything goes, and I'd recommend binding it to an often used spell to maximize its usage. Otherwise, you could throw it in with something like Guardian Spirit, though that might be overkill for most normal encounters.
- Use effect that increases haste: As a tank healer, I really like these kinds of procs. When my trinket goes off, I shield the tank and cast a greater heal. However, unless it is a fight where I really need to be spamming a single player, the proc will usually go to waste. The best way to use this kind of trinket is to bind it to something that you use when you really need to cast fast. For instance, if you ever use Greater Heal, particularly for tank healing, that is likely the best heal to bind it to. Other options might be Power Infusion, if you use that on yourself. Power Infusion + haste trinket might be more speed than necessary. Similarly for Holy, you could bind it to Guardian Spirit, but again, this may be overkill. You might try binding it to Prayer of Healing instead. I'd recommend trying it with a few different spells, and see which ones give you the most benefit.
- Chance on spellcast or heal to increase mana regen for xx seconds or return mana: This basically works as a background mana regen feature. The shorter your general casting time, the more likely you will get a solid benefit from this. You can run the numbers for yourself, but trinkets like this are really great for long fights that will require... well, longevity. Using a trinket like this also means that you can swap out some of your other gear for better throughput stats. This is always a good default for healers, as far as I'm concerned.
- Reduction of mana cost vs Return of mana every cast: There are a few trinkets that have one of these abilities (see Spark of Hope and Ephemeral Snowflake). Reduction of mana cost is superior if it applies to all your heals. It is always better for your mana to spend less of it in the first place than to get some back after you've spent it.
If you make good use of your trinkets, they can really help you in "edge" encounters - this could mean heroic fights, or fights where you feel your gear is not really up to par, or where you are missing essential buffs (i.e. Replenishment). Trinkets give you the ability to tailor yourself to a fight or to a group makeup - use them wisely and with lots of thought.
When it comes to bindings (Clique is fantastic for this by the way), here are some tips to help you better organize trinket swapping:
- When you write your macro for using a trinket at the same time as casting a certain spell, instead of writing "/use Sliver of Pure Ice" into your macro, type "/use 13" for the upper trinket, and "/use 14" for the lower. (I think that's right - please correct me if I'm wrong)
- If you set your macros this way, try to always equip a similar trinket in the same slot. For example, you might choose to have your upper trinket slot saved for throughput pop trinkets. Then, whether you use a trinket that increases your haste or spellpower depending on the encounter, you are less likely to need to change the macro, since you would probably bind it to the same spell anyway.
Perhaps I'd keep my lower slot for mana trinkets, such as Sliver of Pure Ice which has a use effect, or in another fight Purified Lunar Dust, which does NOT have a use effect. I bind the use of that trinket slot to Prayer of Mending, and then throw in a suppression to my macro so that I don't constantly have to hear about how that item isn't ready yet when Sliver of Pure Ice is on cooldown. Or, for that matter, due to the fact that there is no use effect for Purified Lunar Dust.
Copied and Pasted directly from Wowwiki article on macros:
No Error Text or Sound (Improved Again)
This is just like the one above but with an added tooltip that matches the original skill, and doesn't disable sound for the skill's error messages. Sound and error messages for the trinket use are still suppressed though. If you set the name of the macro to a blank space, you can't even tell it's a macro. This one is designed more for trinket use than anything else, but it's here for when you only want to silence one of the two skills this macro uses.
#showtooltip ExampleSpell1
/run sfx=GetCVar("Sound_EnableSFX");
/console Sound_EnableSFX 0
/use ExampleTrinket2
/run UIErrorsFrame:Clear()
/run SetCVar("Sound_EnableSFX",sfx);
/cast ExampleSpell1If you're running low on characters and you're using this for a trinket, you can replace the use command with "use 13" (for upper trinket) or "use 14" (for lower trinket).
- Credit: Vandalite of Feathermoon, and Xaeros of Shadowmoon for the macro this was based on.
- Use: Replace "ExampleTrinket2" and "ExampleSpell1" With your cooldowns and abilities, then drag to your bar like a normal macro.
- Works in 3.3.2
I should note that I am pretty much useless at macros, so I may be incorrect on some of my assumptions here. I know there are lots of folks who are much better at Macroing than myself, so if you see any errors, please correct me in the comments, and I will change this. Some of the things I've recommended are things I've been thinking about doing myself but haven't yet done, so if you have problems with it, again, please let me know so I can make the relevant changes. People who help me correct my stupid mistakes in comments are my heroes.
One of the fun things about playing a Disc Priest is the amazing amount of utility. Because our best abilities take place before damage actually happens, and because this immediately makes us vastly different from other healers, there are all kinds of fun things you can do in the game that would be a lot trickier to do as a traditional healer.
Friday night I was sitting around Dalaran, Divine Hymning and chatting, and generally bored. A level 70 Hunter was begging in trade chat for a priest to help him tame a beast, offering 100 gold. To be honest, I normally ignore those kinds of requests, but my chatty friend nudged me and said that if I were bored, I should help the guy out - that he was likely trying to tame a beast, and a Disc priest would be perfect for it. I shrugged, and figured why not.
As it turned out, he was trying to tame some giant flamey green dog thing named Uvula. Or whatever.
Having never really helped a Hunter tame a beast before, we struggled for some time before I really figured out what the problem was. I didn't realize that Hunters had to keep aggro on their target for the entire time in order to tame it, but that was the biggest issue we were having. Since I'm level 80 and he was level 70, that certainly presented something of a problem - one shield on him after combat began, and I had aggro. He knew enough to recognize he needed a priest (Fear Ward against Terrifying Roar), and some heals, maybe a shield. The problem was the level differential.
But Divine Aegis saved the day! That and down-ranking... oh and Fade.
After the Hunter cheerfully tipped me 100g (which I originally thought I wasn't going to take, but after all that effort I changed my mind), Uvula respawned and I pwned his ass out of bitterness.
Have any great stories featuring the utility of a certain type of healer outside of the instanced environment? I'd love to hear them!

Friday night I was sitting around Dalaran, Divine Hymning and chatting, and generally bored. A level 70 Hunter was begging in trade chat for a priest to help him tame a beast, offering 100 gold. To be honest, I normally ignore those kinds of requests, but my chatty friend nudged me and said that if I were bored, I should help the guy out - that he was likely trying to tame a beast, and a Disc priest would be perfect for it. I shrugged, and figured why not.
As it turned out, he was trying to tame some giant flamey green dog thing named Uvula. Or whatever.
Having never really helped a Hunter tame a beast before, we struggled for some time before I really figured out what the problem was. I didn't realize that Hunters had to keep aggro on their target for the entire time in order to tame it, but that was the biggest issue we were having. Since I'm level 80 and he was level 70, that certainly presented something of a problem - one shield on him after combat began, and I had aggro. He knew enough to recognize he needed a priest (Fear Ward against Terrifying Roar), and some heals, maybe a shield. The problem was the level differential.
But Divine Aegis saved the day! That and down-ranking... oh and Fade.
- Buff hunter with Stamina and Fear Ward.
- HealyHealyHealy until Divine Aegis shield procs!
- Power Word: Shield (highest rank)
- Go Hunter, Go! Tame that tonsiltosser!
- Once Weakened Soul dropped off, cast a lower rank Power Word: Shield
- Immediately cast a lower rank Renew
- Immediately Fade baby Fade!
- Receive lootz (well not exactly, but the hunter was happy)
After the Hunter cheerfully tipped me 100g (which I originally thought I wasn't going to take, but after all that effort I changed my mind), Uvula respawned and I pwned his ass out of bitterness.
Have any great stories featuring the utility of a certain type of healer outside of the instanced environment? I'd love to hear them!

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