Showing posts with label Blizzcon. Show all posts
Showing posts with label Blizzcon. Show all posts
Blizzcon 2009 Recap via Links
Firstly, the boys over at the Save or Die Radio podcast have asked me to start writing a blog for them about what it's like being a total and complete n00b at table top gaming. I only just recently started spending one night a week RPing with them, and so far the comedy of errors (what, me? make errors? psh) has led to lots of great material. Check them out, and I promise you won't be disappointed! (I totally didn't ask permission before using this image either, I like to live on the edge.)

Blizzcon is over, thank God. For ease of review over Blizzcon panels, I have provided a list of the panels and events, along with links to the websites I used to get my information about them. All the websites are so disorganized, and it grates on my type Aness.

Friday:
Saturday:
I'm still trying to sythesize a lot of the information coming out of Blizzcon this weekend, because some of it is pretty confusing and unclear. But don't worry, I'm going to clear up what's in store for us healers in Cataclysm - Matticus made a nice start for us over at WoW Insider, and you can read my post about stat streamlining from Saturday if you are desperate for info!
Stat Streamlining
Okay so in case you don't feel like searching through WoW.com front page (slacker) here is a copy and paste about what is known so far regarding the incoming stat changes for the new expansion Cataclysm.
  • Attack Power on gear is gone. Instead, some classes will get 2 AP from each point of Agi (Rogues, Hunters, Shamans, Druids), and other classes (presumably Warriors, Paladins, and Death Knights) will get 2 AP per point of Strength. Side effect: no more plate wearers stealing your gear
  • Spell Power is gone. It comes from Int now.
  • MP5 is gone. Spirit is the mana regen stat, and all classes that need it will get some form of Meditation. (Hunters, never fear - you don't use mana any more. More on this in a separate post.)
  • Armor Penetration is gone. That one was just confusing.
  • Defense is gone. Tanks are now defense-capped from talents, like Druid tanks.
  • Haste now increases your rate of resource regeneration (mana, energy, rage, runes, focus).
  • Block Value is gone, but blocks now mitigate a percentage of damage.
  • Stamina is going to be more equal across different armor types - no more "plate HP envy."
(Source - http://www.wow.com/2009/08/21/blizzcon-2009-stats-vastly-simplified/)

This is one of those changes about which I'm totally on the fence. On the one hand, it makes a lot of sense. We have these basic stats, and really, everything else should be derived from the stats. Wow is based on D&D, and that's essentially how D&D works. Attack Power has always been based on Agility or Strength depending on class anyway, so there was really no need for excess AP stats. I never understood Armor Penetration (in my defense, I'm more the caster type dammit, don't call me a noob!). The Block Value eradication, and change of Block makes more sense to me too. I am cheering about Spirit becoming the main point of mana regen again (although a little irritated that they just nerfed spirit by buffing mp5, when they are making such a change in the expansion... but then again, let's all remember that despite all the excitement, Cataclysm is still a long way off). The fact that Hunters needed mana was stupid, I really like the idea of it going to focus, theres more similarity with their pets. I think it's pretty clever how haste is changing - I always thought it should be that way instead. Intellect should be the basis for more caster abilities, such as spellpower.

Now, another incoming addition for Professions is the ability to "Reforge", which will be specificly based on your profession. I.e., Tailors can reforge cloth items, Blacksmiths plate, etc. Reforging is the ability to readjust some of the stats on an item. For instance, if a cloth piece drops with 50 Spirit and 40 Stamina, I can reforge it to make it have 10 Intellect, 40 Spirit, and 40 Stamina. No word yet on the limitations regarding amount, however, you will not be able to add to a stat that is already on the item (So while I can add 10 Intellect, I cannot take 10 points from stamina to make 60 Spirit.)

Okay, now that i've covered those basics, here are the problems I foresee. In TBC, there was so much variety and specific stats on items, that it was not uncommon for an item to drop that was no good for anyone. Then they combined melee and spell haste into simply haste, and same for crit and +healing/+damage into spellpower. This simplification really changed the way gear dropped in raids - there was a lot more competition for each item. I don't think that's a bad thing... it's painful to disenchant some really nice items.

But now it's going even further. Without knowing what limitations they are going to put on reforging, I could pick up any cloth item (after all, armor class is still important) and remove stats on it to add stats that are important to me. So, in the extreme, all that really seems to matter is what armor class it is, and what slot? This is frighteningly generic to me. There have already been a lot of complaints in Wrath about how generic items seem to be (at least the artwork... how many different versions/colors of that damn Moonshroud Robe has my priest worn anyway?) It's too soon to tell for sure, or to get too worked up over it though. I'm working off of a very small amount of details at this point, but so far I am a little concerned.

All this information is derived from the first "Class, Items, and Professions" panel yesterday. There is a second one at 2:30 PST today, and I am waiting with baited breath for that one. I have a lot of ranting I want to do about Path of the Titans as well, but I'm hoping there will be more clarification at tonight's panel, so I'll hold off on my comments for that. The classes discussed yesterday were Hunter, Priest, Shaman, and Warrior. There weren't a whole lot of details, and it was pretty disappointing. I think the most exciting news so far class-wise was for hunters.
Blizzcon madness
Ugh, not feeling super great today. I think all the pinching and prodding of my body yesterday rearranged some organs. But fear not, I took down the Bitch Sales Lady boss and won two emblems. Why no I will not try on that ridiculously overpriced dress with the impractical long train for a third time, and I am DONE prancing about like a show pony. OH SNAP

Anyway. I don't normally post on weekends, but this weekend is special. If you haven't been paying attention (LAWL), the best sites, IMO to check out are wow.com and, of course, the official Cataclysm website.

I am not going to relist all the new crap covered, since it's pointless and you can just go to the website. But I AM wondering if there are a lot of people eating crow over the details about Cataclysm. There was a lot of rage and talk about irresponsible journalism with MMO-Champion and WoW Insider leaked the news about Cataclysm, and a lot of people saying that the news was untrustworthy because of that.

I was skeptical about a lot of the information, but I think it was more because I didn't *want* it to be true. The perfectionist inside me is weeping about night elf mages. Also, I'm skeptical about most things, but I will say that I personally have a LOT of confidence in Wow Insider. That's where I go to get my news, and they never disappoint. There is a reason why I rely on them for incoming patch info. They always source things pretty well.

A week and a half ago Matticus made a post about responsible journalism, and I think that post really helped convince me that Wow Insider wasn't doing anything particularly wrong. I was still skeptical, but soothed quite a bit. Now, I don't know much about MMO Champion, I don't like their interface, so I don't read them, heh. And then, a few days ago, Dueg pointed out something that for some reason I hadn't even considered - it was quite possible that Blizzard purposely leaked the information, to get people hyped about Blizzcon (even moreso at least). And I truly believe that's exactly what happened.

Although I guess it's pretty safe for me to weigh in after the whole controversy is resolved, eh?

I wonder if the next time Blizz decides to leak things, they will do it in a different way... because at this point, I'm convinced that is exactly what they did. I feel bad that Wow Insider bore quite a bit of criticism over the whole ordeal, but I suppose that is the nature of the beast. I hope that regardless of that fact, it generated a lot of hits on their website and made them some money. This is American, money fixes, like, everything. Just ask Ross Perot yo.

Now that I've covered that, I'm going to set out by explaining some of my thoughts on the announcements made at Blizzcon so far. There are definitely a lot of really cool changes incoming. Overall though, I'm more than a little concerned. People, enjoy the way Azeroth looks now, because it is confirmed that when the expansion comes out, you will never see it look that way again. Cataclysm is a perfect name.

I have a very conservative personality. I'm not talking about politics, though this aspect of my personality is reflected in many of my political beliefs. It's not that I don't like change... it's just that I get really nervous about sudden, drastic (you may say CATACLYSMIC) change. So even though I know the expansion is still quite a ways off (even though I'm sure there will be kids in trade chat insisting it will land within 6 months), I'm still trying to prepare myself for what I know will be a difficult transition for me. I mean seriously, I still clutch to the days of waiting until level 40 for a mount.

So yes. I'm already feeling nostalgic for "Old Azeroth". But I also recognize that people have been begging Blizz for the ability to fly around the old world ever since TBC came out. The response has always been that they want to focus their development efforts on moving forward, not going backward. It seems, however, that they did listen to us. I mean let's face it, so much time and effort was put into the old world, it's ridiculous how little time we spend there after level 60. So as much as I'm sad about leaving Old Azeroth in the dust, I am happy that they finally have decided to turn their attention back to the Old World. I am really interested to see just how much phasing will take place, and how it will be administered. I'm also glad they will be improving the UI so that you can tell when someone is in another phase.

Also, Worgen look way cooler than any wedding dresses I tried on yesterday FYI. I can't wait to see what the females will look like!

Expect lots of long posts from me coming in as I weigh in on Blizzcon announcements. I still have a LOT left to say (is anyone surprised?).
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