Showing posts with label bubbles. Show all posts
Showing posts with label bubbles. Show all posts
The Future of Disc Tank Healing
NB: If you are avoiding spoilers, you can still read - I put a warning before any possible Cataclysm spoilers.

In ICC right now, I am, for the most part, the tank healer. I've always enjoyed tank healing as a Disc Priest. In ten man, this is a great setup, and on the rare occasions that I do run in 25 mans anymore, I am usually a shield spammer - which bores me to no end. I'm also very bored during the first Phase of the Lich King fight for that very same reason (but honestly, when you've done Phase one 19 billion times, I think everyone is bored at that point!).

One of the things Disc Priests were promised for Cataclysm was an increase in our ability to be solid tank healers. Will we be able to compete with the Holy Pally? Perhaps - it is still far too early to determine that for sure, but to me, one of the biggest reasons Holy Pallies are often better choices as tank healers has to do with their Beacon of Light, and the way boss fights were designed in Wrath.

Tank Healing in Wrath

Instead of the Main Tank/Off Tank setup in which the off tank rounds up adds and handles them while the MT focuses on the boss, we've had "tank swap fights". Every so often the tanks will have to swap due to some debuff given by the boss to the current tank. Sometimes (such as in the Toravon fight) this causes one tank to continue taking damage until the debuff wears off. Pallies are great for fights like this, because there isn't a single target to heal - these are actually dual target healing assignments, with one target needing more dynamic healing focus, and the other being safe with large "splash" heals from Beacon of Light. (more like giant tsunamis than splashes, but whatever)

As far as pure healing output, that is more of a numbers and throughput issue, one that can possibly be addressed in talents. Can Disc priests rise to the occasion with talent changes?

While our Power Word: Shield is great for shield-spamming, I've always felt it was a bit lackluster for tank healing. In end-game raiding, even the most powerful shields will often be blown away after just a few hits on the tank, and we are limited in our mitigation abilities by Weakened Soul. The main benefit from bubbling the tank comes not in the few hits that our bubble can mitigate before we can bubble again, but from the bonus healing we can do on them while they have Weakened Soul. We put a bubble on the tank, the tank has Weakened Soul, our heals have an increased chance to crit, and we therefore have a better chance of getting Divine Aegis procs on them, in addition to the stacking throughput bonus of Grace. The real mitigation comes from Divine Aegis. (Like all the math I used to back that statement up?)

Tank Healing in Cataclysm (talent spoilers)

Power Word: Shield will become more powerful and more useful in Cataclysm tank healing, because we will be able to cast it on the tanks more often. Here's a look at how the talents will change tank healing.

  • Divine Aegis will be the same in and of itself - crits will proc more mitigation. The change comes from Renewed Hope.
  • Renewed Hope will still give us an increased change to crit on the bubbled target - but instead of a 4% increase, we will have a 10% increase. Therefore, we will be critting more, and proccing more Divine Aegis mitigation.
  • Strength of Soul - This is the talent that will allow us to bubble the tank more often. Depending on your haste, you will be able to bubble the tank, and cast Heal on them until Weakened Soul falls off, and then Bubble them again, and continue forth. This means that Heal becomes a solid tank healing spell, so what follows are the talents that will affect Heal. Obviously, this is the most simplistic way to do it, since you will want to cast more than just Heal, but it gets the point across.
  • Grace procs from Heal, steadily increasing the throughput of your Heal spell.
  • Divine Fury in the Holy tree decreases the casting time of your Heal.
  • Empowered Healing in the Holy tree increases the healing power of your... uhm, Heal. (wtb better spell name)
  • Improved Healing in the Holy tree decreases the mana cost of your Heal.
  • And of course, don't forget Inspiration.

I'm really enjoying the talent changes for Disc Priests for tank healing. What is particularly interesting about Strength of Soul is that it will give us a lot more power and flexibility in managing Weakened Soul. If you are specced into Improved Power Word: Shield, or have a lot of mastery rating (and therefore stronger bubbles), it is possible you can let that Weakened Soul sit there longer, as your bubbles will last longer. Instead of casting Heal, you can focus more on using your other healing abilities. Perhaps you can even start Smiting the boss and just getting some Atonement splashes on the tank and melee (the weeping of healers all over the internet is hurting my ears after that statement).

You can tailor your healing style even more to the encounter. For instance, in Phase 1 of the Lich King, he seems to be only tickling our tank, but once we get into Phase 2, he pulls out his mighty Soul Reaper. My tank healing rotation will change depending on the encounter, and indeed, even on the specific phase of the encounter where needed.
Identity Confusion
As the only class that has two talent trees devoted to healing, it is inevitable that some priests who try to understand both healing trees will confuse things along the way.

It’s no secret that it can be very tricky to switch from one healing spec to the other. You’d think it would be fairly simple and straightforward; After all, most of the spells are the same for both specs. Binding Heal, Flash Heal, Prayer of Mending… these are all spells that should get quite a bit of usage no matter which spec you choose as a Priest.

However, the different synergies between talents for each tree means that the healing style is completely different for a Disc Priest as opposed to that of a Holy Priest. Or rather, it SHOULD be in order to use your talents in the best way.

While I’m sure there are some Disc Priests who respec to Holy and don’t adjust their healing styles properly, it seems to be a much bigger issue for those going in the opposite direction.

There are three distinguishing features of the Disc Priest who is still healing like a Holy:

  • Rarely Casts Power Word: Shield – It’s not that Holy Priests don’t ever use bubbles, it’s just that in a raiding environment they aren’t really that useful, and they are expensive. We only have one gimmicky talent that ties in with Power Word: Shield. This is undoubtedly one of the more difficult things to become accustomed to when you switch from Holy to Disc, so expect there to be some learning curve for new Disc Priests as they figure out a good bubble balance. In a raiding environment, at the very least, a Disc priest should be bubbling often enough to maintain Renewed Hope on the whole raid.
  • Tries to be a Burst Healer – Holy Priests are designed to do burst healing and too many respec to Disc just to get the awesome Penance, and still heal exactly the same - nothing says healing burst like Penance! Of course, this can work – particularly if the group outgears the instance. I told a story not long ago of a Disc Priest who did exactly this. However, if you are trying to be a burst healer as a Disc Priest, it is highly likely you are not taking full advantage of your abilities and strengths. Power Word: Shield and Penance are the two staple spells of the Disc Priest – and both need to be used.
  • Proudly tops the Healing Meter – There are reasons a Disc Priest could be at the top of the healing meter that are completely legitimate. In general, however, there's a good reason why Disc Priests usually show up at the bottom. If you have a Disc Priest who is proudly spamming the healing meters and bragging about how they are at the top of the healing meter, then it is quite likely they are officially Missing The Point. When I'm specced Disc, if I'm at the top of the meter, I'm asking the other healers what's wrong.

All of these features tie into the same basic concepts. Holy Priests are bursty healers who can top charts and focus on green-bar-go-up abilities. Disc priests are mitigators, and until healing meters accurately reflect that ability, they will likely continue to be at the bottom of the healing meter.




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Bubble Smart: The Five Man
One of the most difficult things for me in regards to switching from Holy to Disc, is learning how to bubble properly. Since I rarely use Power Word: Shield when I run Holy, and since I'm a habit-based healer, I knew that training myself to bubble properly would be tricky.

I originally suspected that I would not bubble enough, so when I started as Disc, I forced myself to bubble all the time. As I mentioned before, this actually turned out to be a bad thing - I bubbled too often when people wouldn't take damage, and therefore spent far too much mana on bubbles without benefiting from Rapture. In effect, it's no different than overhealing. I was bubbling often enough to try and keep weakened soul up on every member of my five man at first, before I began to realize that was over-doing it.

I ran several heroics this past weekend, and my primary intent was to learn to bubble properly. Here are some of the tips I picked up for bubbling in a 5 man:

  • It's usually a good idea to keep a bubble up on yourself, whether or not you know you will be taking damage, but I don't think you need to worry about bubbling often enough to maintain Weakened Soul.
  • If there is not a lot of group wide damage, and all the damage can effectively be picked up by the tank, then do not waste your mana bubbling the rest of the DPS.
  • Squishy, high threat DPS (i.e. mages) who may have occasional trouble with aggro, particularly when there are multiple mobs and they are providing AoE damage, are good candidates for full time Bubblage. However, again, I do not find it necessary to bubble enough to maintain constant Weakened Soul.
  • When there is group wide damage, it is then a good idea to bubble all members of your party. If everyone is likely to take a fairly large amount of unavoidable damage, this may warrant maintaining weakened soul on everyone, as best as you can.
  • Regardless of the circumstances, be sure to bubble people often enough to keep up Renewed Hope buff for the whole party.
Bubbling properly is one of the trickiest arts to master as a new Disc Priest, so I will likely be posting more information about various Bubbling tips and suggestions as I gain more experience.

I know there are several Disc Priests who read this blog, so please provide more suggestions about proper bubbling procedures for the five man scenario in the comments - I'd love to hear them! I'll post about bubbling in raids at a later date.

Eventually I intend to put all of this information together into one long guide specifically on the art of bubbles for new Disc Priests. It's become something of an obsession with me, because as a healer, mana usage and mana regen is always on my mind - and for Disc Priests, bubble management is fundamental for mana management. I hear all the time about how Disc Priests should not have problems with mana, so I am trying to get to a point where I feel I can say that about myself as well.
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