Note regarding spoilers:Now that I am in the beta, I will make every effort to preface any spoiler posts with the customary [Cataclysm] tag in the title. If that tag is not in the title, there should be no spoilers - I may mention something about Cataclysm, but nothing specific that would be a spoiler (i.e. I may something like "I am enjoying playing a goblin" but no further details.)
There is a very annoying bug/glitch/intentional issue that renders me unable to copy my Priest over to the Beta. I have tried about ten times now, and I'm beyond frustrated. I've had no luck with creating a premade either, so no new testing on Disc Priests yet, per the many requests I got.
I have tested out a Worgen Warlock, a Goblin Priest, a Dwarf Shaman, and a Tauren Priest. The Warlock is now level 14, the Goblin is only 4 (due to a quest glitch that renders all the goblins unable to leave the starting zone), the Shaman is level 7, and the Priest about level 6. But I am devestated that I cannot currently play my 80 Dwarf Priest.
However, in preparation for that glorious day when I will be able to play a high level priest again, let's talk about talents, and you can help me figure out how to spec!
One of the major complaints I have about the direction in which talent points are being taken is the removal of creativity in spec choices. In raiding, there are generally optimal specs, with very little wiggle room, and that will still apply. However, for leveling, the new talent point system has effectively taken a lot of creativity out of the equation. My lolsmite leveling method will probably be nowhere near viable as a 1-40 leveling spec anymore, due to the changes in talents.
At first sight, Evangelism strikes me as a leveling or PvP talent, and nothing more. It's not something I would want to choose for raiding. This talent turns Discipline into a viable solo-leveling spec. Currently, Disc is best for not taking damage while leveling, but not so much for dishing out damage, compared to Holy or Shadow (Holy is good up until level 40-45, IMO, where Shadow then becomes superior due to Shadowform).
But Evangelism puts the power back into damage dealing for Disc, which means it makes it easier to solo mobs while leveling.
The only reason, as far as I'm concerned, that Evangelism becomes a potential necessity for raiding is due to the followup talent: Archangel. Now, you can build a solid Disc spec in Cataclysm without taking Evangelism and Archangel, and then the issue of the Disc healer needing to damage in order to heal better no longer is relevant.
However, the question I intend to explore is which is superior for a solid healer: an Archangel spec, or a non-Archangel spec. What talents must be sacrificed in order to pick up Archangel, and is it worth it?
What do you guys think? What sort of talent builds would you like me to test? Head on over to the Wowhead Cataclysm talent calculator, and create some builds for me to try (once I actually have a priest that can use them on beta *weep*). Link the builds for me in the comments, and I will try to test some of the best ones and give you my thoughts.
Here is an example of a non-damaging spec that I've built. Aaaand here is an example of an Archangel spec.
Think I should tweak those? Strength of Soul is one of those talents that I definitely need to test, because with that component of rotation building in addition to an Evangelism based rotation, I'm not sure how much time would be left for actually reacting to incoming damage.